New album of intense and carefully crafted soundscapes from Bulgaria’s SHRINE after his acclaimed 2016 album “Ordeal 26.04.86”. Based on the fictional story for Tomb Raider III, created by the British game studio CORE in 1998, the story begins in Antarctica millions of years ago, where a meteorite has crashed into the landmass and when the continent was still located in the tropics. Millennials later it was discovered by the ancient Polynesians who had reached the Antarctic coast and they soon realised that strange otherworldly powers surround the celestial rock and so the people began to worship it as a deity. After severe mutations started to occur among their newborn, the settlers fled in terror and never came back but before they left, they sealed the meteorite into a deep underground chamber, locked by four "keys", four unique objects crafted from the same alien material as the meteorite itself. In the 19th century, a group of sailors travelling with Charles Darwin came to Antarctica and rediscovered the artefacts. The story follows the search for the four artefacts and the rediscovering of the meteorite, hypothesised to contain the most important findings in genetics and evolution since Darwin. We are aurally taken through this unique world through 6 singular chapters of pristine sonic grandeur. Artwork by Dehn Sora.
Edition of 300 copies in 6 panel Digipak. 6 Tracks. Running Time: 50:20
supported by 35 fans who also own “Celestial Fire”
The shadows of the old city creep upon you as you delve deeper and deeper into its depths. What horrors to see, what marvels to behold? Codex grasps your throat and pulls you further down into this twisted travesty of reality. At no point it looses tension, keeping you on your toes with sounds from another dimension. Is this real? Or is it the sick dream of an ancient god? Whatever it is, an ambient highlight it is for sure, a powerful statement and a new benchmark for the genre. Rindenberg